There is a need for creative entrepreneurs to get the space (and decent espresso) they need to work and have meetings but also to gather and mix and socialize in a way that helps make the connections to discover the next big idea. I applaud Mark, David and the rest who have contributed to this. My one quibble: at first, I really didn't like the name, but I guess that's a taste thing. (How about The Sandbox?)
I DO like the idea that innovation and play are closely related - something I picked up from listening to Alex Manu and Eric Zimmerman. What is a game? A game is a set of rules. Play is what happens in the interstitial space between those rule structures. Play, creativity, innovation and passion are are all very closely related. These ideas are at the very core of a vibrant startup culture.
It is up to the community that comes together in the playground to embrace this idea and create the rules that will support its creative process.
If creativity and innovation come from play and passion, then understanding how to build the surrounding rules for the game is really important. The rules include how companies are formed, how individuals and companies engage with community, how space is created and sustained for community and play, how large companies and government can support the processes of discovery and benefit from them in a way that doesn't kill the creative spirit that spawns those innovations in the first place.
The places that get the rules right for the 21st century creative economy will win in a global race that is only beginning.
Technorati Tags: creativehubs, creativity, indoorplayground, Innovation, innovationcommons
